Melee and blocking is tedious, but isn't a problem once you get the hang of it. Your basic attack has very short range, and the magic attack runs out far to quickly to be useful except when you desperately need to kill an enemy. The furthest I got was to the very first fairy, and that was just by trying to avoid fighting foes if at all possible and just rushing through things. Even then, the health recovery is minimal. The main issue I felt was that you have no checkpoints (at least none that I reached in my ~10 playthroughs), and have very low health with little chance to get more. My first death was on the second screen, but I'd say that's only because I hadn't gotten the hang of blocking and dodging yet. If you’re expecting game of the year, you’re going to be disappointed. If you want to take the time to screencap your first playthrough, that would be even better.Īlso, keep in mind that this is supposed to be simple. I’m interested to know how difficult the game actually is for other people (for me it’s just too easy, and thus hard too balance). Take note of when you die the first time, if you do at all. – H animations will have affects (thus the red and blue bar) – Unlocked CGs as higher-res files, free of gameover text. – Apparently Rocks are capable of feeling love. – The options aren’t fully implemented yet.
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